FeaturedIn progress
SpaceX Super Heavy V3 Simulator
Rebuilding the physics, actuators and flight-control logic behind the world’s most powerful reusable booster.
- C++
- Unreal Engine 5
- Blueprints
- +5
Engineering student at CPE Lyon, graduating in 2027
Software engineer. I build AI systems, agentic workflows and data pipelines.

Selected work
Each one is written up with the decisions behind it, not just the screenshots.
The path so far
Open a row to read what the job actually was.
The workshop
A small stack rather than a long list. These are the tools I know well enough to debug at 2am.
Based in
Marseille, France
Field notes
What I learned the hard way, written down before I forget it.
Ask the work itself
It knows the projects, the writing and the resume. Ask something specific and it answers with the right link rather than a summary.